AI Insights · Timothy · January 2023
Top 5 Adventure Games Performance in Argentina Q4 2022
Discover the performance trends of the top 5 adventure games on a unified platform in Argentina during Q4 2022, including downloads, revenue, and active users.
Throughout the fourth quarter of 2022, the top 5 adventure games in Argentina on a unified platform showed varied performance trends in terms of downloads, revenue, and active users.
MapleStory M: Fantasy MMORPG from NEXON Company saw its weekly revenue fluctuate, peaking at approximately $15K at the end of September and then experiencing a general decline, closing the quarter at around $7.8K. Downloads for the game remained relatively low throughout the quarter, with the highest number of weekly downloads reaching 148 in late September. Active users also showed a downward trend, starting from 313 in late September and ending at 213 by the end of December.
Genshin Impact by COGNOSPHERE PTE. LTD. exhibited a dynamic performance. Weekly revenue varied significantly, peaking at $8.4K in the final week of December. Downloads started strong with 12.7K in late September, dipping mid-quarter, and then rising again to 8.2K by the end of December. The game maintained a robust active user base, fluctuating around the 40K to 52K range, closing the quarter with 51K active users.
Summoners War from Com2uS Corp. showed a steady performance with weekly revenue averaging between $2.1K and $3.9K, peaking towards the end of December. Weekly downloads were minimal, with a brief spike to 155 in early October. Active users remained stable, hovering around 10K throughout the quarter.
MIR4 by Wemade Co., Ltd. experienced moderate revenue fluctuations, peaking at $2.9K in early October and ending the quarter at approximately $2K. Downloads were consistent yet modest, with weekly figures ranging between 40 and 158. Active users remained steady, starting at 7.8K and ending at 7.3K for the quarter.
Fire Emblem Heroes from Nintendo Co., Ltd. saw a significant increase in weekly revenue, starting from $360 and peaking at $3.4K in mid-December. Downloads were minimal throughout the quarter, only reaching notable figures towards the end of December. The game maintained a stable active user base, fluctuating slightly around 1.9K.
These insights are derived from Sensor Tower, where more detailed analytics and trends can be explored.